May 2011
1 post
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May 7th
3 notes
April 2011
2 posts
3 tags
Apr 4th
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Apr 1st
February 2011
2 posts
1 tag
Feb 24th
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Feb 11th
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January 2011
3 posts
1 tag
Jan 18th
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Seven Technologies That Will Rock 2011 →
Crystal balling from TechCrunch on what we can expect from 2011. So here we are in a new decade, and the technologies that are now available to us continue to engage (and enthrall) in fascinating ways. The rise and collision of several trends—social, mobile, touch computing, geo, cloud—keep spitting out new products and technologies which keep propelling us forward
Jan 5th
2 tags
Jan 4th
December 2010
14 posts
2 tags
Dec 30th
2 tags
Dec 22nd
3 tags
WatchWatch
We Make Things A very inspiring documentary on the human need to make things, by York University’s own Ryan Varga. 
Dec 22nd
3 tags
Dec 21st
1 note
2 tags
Dec 18th
3 tags
Dec 17th
5 tags
Dec 17th
3 tags
WatchWatch
Futuristic Concept Camera Captures Entire Perspectives at Once This camera doesn’t exist yet. But… it could. And… probably will. Very soon.  It’s always fun thinking about what photography will be like in the future, and the direction camera technology will go. What’s even cooler is seeing these ideas turned into concept drawings or videos. The Capture180 is a concept camera by...
Dec 11th
33 Major Fail Tales From Startups That Died →
Dec 11th
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Dec 11th
1 note
4 tags
Dec 9th
1 note
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Dec 7th
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Dec 7th
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Top Ten Wireless Predictions 2011
Research company Juniper has drawn up a list of predictions for the mobile and wireless industry for 2011 and they portray humanity hurtling headlong towards a mobile-centric lifestyle. Juniper sees 2011 as a year where we’ll see increasing use of Augmented Reality, the first Cloud-Based Operating Systems, Mobile Banking becomes a must, the beginning of the demise of the credit card, the...
Dec 3rd
November 2010
20 posts
2 tags
Nov 30th
4 tags
WatchWatch
“Readers on the web want a quieter, less hectic news experience with a clear beginning and end and a vetted choice of news,” says Pontus Schultz of Bonnier R&D. “We’ve listened to how readers prefer getting their news. They expect an innovative experience that uses the format’s possibilities fully, not just a PDF of the newspaper or another window to the online version.” In December 2009,...
Nov 25th
3 tags
Global Mobile Statistics, 2010 →
The essential compendium of need-to-know statistics – global mobile subscribers, 3G, mobile Web, mobile advertising, mobile apps, consumer mobile behavior, SMS, m-commerce, m-banking, handset share and much more. Beware of media hype and mobile myth – put your mobile strategy on a sound footing with the latest research from credible independent experts.
Nov 19th
1 note
2 tags
Hamster Burial Kits & 998 Other Business Ideas →
Yes, all 999 ideas are listed.  Ideas are a dime a dozen. The money is in the execution. Need proof? For Seth Godin’s Alternative MBA program, this week the nine of us came up with 111 business ideas each. But ideas are only valuable when someone (like you) makes something happen. Moral? Quantity over quality, for the first stage of ideation.  Don’t get too attached to a single...
Nov 11th
2 tags
“We never start with this nice-looking picture of our vision, of how something...”
– Studio 7.5, on prototyping the simplest solution.
Nov 10th
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Nov 10th
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Nov 10th
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Nov 10th
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Nov 10th
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Nov 10th
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Nov 10th
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Nov 10th
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Nov 10th
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Nov 10th
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Thoughts on audience via Ze Frank →
Ze Frank poses the following to a range of heavy-hitting creatives like Imogen Heap and Ben Stiller:  “When you make things with an audience in mind, do you have internal representations of that audience to help guide you in the process? Are you in dialogue with a cast of proto-audience members that somehow represent different facets of your perceived audience? Are there little homunculi...
Nov 10th
2 tags
“I say make it as quickly and faithfully as possible. ‘Quickly’ and ‘faithfully’...”
– Ze Frank on Imaginary Audiences What I was finding was that there was an opportunity for me to explore this creative process that normally all happens internally, in a different way where you release work, and then you allow the frameworks that emerge from the way people respond to the work as some...
Nov 10th
2 tags
“The only time an artist should edit is right before they start sharing the work...”
– Moby on the creative process behind Wait for Me. 
Nov 10th
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Nov 9th
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Nov 9th
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Five Beliefs that Inhibit Good Design
Read the full Harvard Business Review article for complete examples. 1. Quality is more important than design in business. There’s a persistent belief in a trade-off between style and substance. In reality, design is a way of conveying quality. What’s true in the lives of individuals applies to companies as well—when you’re exhausted, overwhelmed or confused about what to do...
Nov 9th
October 2010
33 posts
3 tags
Oct 30th
1 note
2 tags
Oct 26th
4 tags
Oct 22nd
4 tags
Designer's Lie. And that's ok.
Brilliant little article from Clearleft’s Cennydd Bowles:  And then, of course, you ask us how we work. We respond with confidence, bold Helvetica outlining our design process: research, ideas, prototyping, testing, iteration. We hope you approve of our rigor, and perhaps even believe it ourselves. But the project is always more fluid. We splash between the phases, unable to separate ideas...
Oct 15th
4 tags
Design IS Thinking
So many design articles today seem content to throw the intuitive core of design under the train of its more rational self. They imply, by varying degrees that design fits neatly into two camps: aesthetic pursuit and intellectual analysis. Just as prevalent are the pieces that chastise design for purporting to own creativity. From where this perception arose—I have no clue. Perhaps it’s the...
Oct 14th
4 tags
Gamification →
What is the real game, then? ‘Gamification’, the internet will tell you, is the future. It’s coming soon to your bank, your gym, your job, your government and your gynaecologist. All human activity will be gamified, we are promised, because gamifying guarantees a whole bunch of other buzz-words like Immersion! and Emotional Engagement! and Socialised Monestisation! You’ll be able to tell when...
Oct 12th
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Oct 11th
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Oct 11th